Hey, Welcome to my
blog! This is my fourth post for my Intermediate Computer Graphics
Class.
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While growing up,
Shaman King was my favourite Gameboy game. As I grew older, although tastes
changed, games advanced, systems changed, and the world grew, I still had an
immense love for it. In this blog, I will be talking about Shaman King Master
of Spirits 1 and 2.
Shaman King Master of
Spirits 1
In this game, this
is where Yoh, had gained his first spirit Amidamaru. Amidamaru is a master
samurai.
In the game, there
are little spirits in which float around. These spirits could be said to be
particles that attract around the main character. They could be using a seek
algorithm and, also have a certain shader in which blends two textures
together. One of a certain flame flicker, and another.
There are also
certain shaders that change a certain textures colour with rain, as seen in
this battle between the main character and a subcharacter named Ryu.
This game continues
until Yoh gets close to becoming Shaman King.
Shaman King Master of
Spirits 2
In this version of
Shaman King, Yoh is in the middle of the tournament and is out to defeat his
twin brother Zeke.
With these games,
even though they are simple and low quality, complex programs can be instilled
into them. The definition, thought process, story, and battle style really
makes the player interact and like the game...at least I did ? Haha
Kazekumaru --
Peacing Out!
Questions to
consider:
From above or a
gamplay video off of YouTube, would you play it?
Take this game play
vid for consideration.
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